First, let’s make sure these two settings are set in your MAP used for COOKING. (Under word settings of that map. Notice I am using the TEST MAP for this example, BUT my cooking map (which is the generic mod map renamed to ScientistClass_Mod) has the exact same settings.
Once those two are correct. Let’s check the COOKING MOD Settings:
This tab, the Maps Input, must be named to the EXACT map used for your mod. In this case mine is ScientistClass_Mod.
If that map has the proper settings in the world tab above and is named correctly here - it will cook the entire mod.
IF NOT - you will get a cook without errors - but nothing is produced.
Hahahahahaha, you are amazing! Thanks! XD
I have spent hours trying to figure out why I only get mod.info and the modmeta.info and people have tried helping without understanding why it doesn’t work for me. XD
I am having difficulties but of a different kind, I am getting 2 output folders when cooking, I get the proper folder called Solar_Panels which has the cooked files inside but I also get a folder named 123456789 which holds the mod and modmeta files only, on looking in the Solar_Panel folder there is no mod or modmeta files so it looks as though these are cooking seperately, also when cooking is finished it shows 0 ERRORS but the upload button remains ghosted. I have done all abouve but this does not help at all. Could anyone shed a little light on this for me.
Because you’re using the Test Output directory, if you’re trying to upload to steam that needs to be blank, else the mod will not cook both the windows and linux versions in a format ready for the workshop.