Dev Kit : mod doesn't work

Hello,
I’m French, sorry for my bad english ^^

For example :
1 / create dossier « Mod ».
2 / copy and rename 3 files of « GenericMod ».
3 / open the Map of my mod.
4 / Change : « Primal Game Data Override » et « GameMode Override » of World setting.
5 / Open « PrimalGameData ».
6 / Modify « Mod Name » And « Mod Description ».
7 / « Additional Engram Blueprint Classes » and select : « Campfire ».
8 / « Steam Upload » and click on « Cook Game Mod ».

In dev kit, I have two campfire.
In game, my mod has no name and I have only one campfire.
I try to create some various mods. Each time it’s work on Dev Kit but not in the game.
What did I forgot ?

Thank you :slight_smile:

Based off the steps you listed first thing that jumps out is you need to add entries to the “Additional Strucutres To Place” in the PGD. This is necessary for any actor that has an in world representation. In your case the two new campfires.