Detour Crowds - any tutorials?

I can’t find any more info about Detour Crowds - I’ve found how to enable it (another thread here), but what’s next? I just want to make NPC’s in my game avoid each other when they’re moving, will blueprint be enough for this, or do i need to dive into c++? I will be grateful for some hints.

bumpy bump? :slight_smile:

Yep, I’m looking for this exact same thing. Hopefully if we make enough noise, someone will throw us a bone. :slight_smile:

[makes noise] (bump) :slight_smile:

Mieszko made this a while back:

You’ll be needing C++.

broken link