I can’t find any more info about Detour Crowds - I’ve found how to enable it (another thread here), but what’s next? I just want to make NPC’s in my game avoid each other when they’re moving, will blueprint be enough for this, or do i need to dive into c++? I will be grateful for some hints.
bumpy bump?
Yep, I’m looking for this exact same thing. Hopefully if we make enough noise, someone will throw us a bone.
[makes noise] (bump)
Mieszko made this a while back:
http://unreal-ai-tutorial.info/index.php/8-tutorial-cpp/7-t02-avoidance
You’ll be needing C++.
broken link