Detour Crowd AI Controller - NPCs Not Moving

Hey!

So I created an AIController parented to the Crowd Detour AI Controller. But my NPCs are simply not moving at all. There’s no problem with the code or anything because I was using a regular AiController and it was working just fine.

I heard it my be a problem with the number of supported agents on a nav mesh maybe?
BTW RVOAvoidance is turned off.

Let me know if anyone has an idea why this is happening. Thanks!

Bumping this, still looking for an answer.

Half of my AI are moving half are not. Very similar problem, someone please help!

In project settings try changing these settings

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THANKS!!! Fixed my issue!!

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