Detective’s Office

Hello everyone!

This project is about creating the office of a detective who has been stuck on the same case for months. His frustration and desperation to solve it are reflected in the environment. The space is meant to feel chaotic and messy, not a spotless office, because the case has consumed him so much that he’s no longer the organized person he once was.

I hope you like the idea!

1 Like

Hi!

This week I started modeling the high-poly and low-poly versions of some assets. I also made a few small adjustments to the scene blocking.

On the other hand, I started the blocking of the hero asset.

Hello @Dxae ! Welcome back to posting with us here on the forums :partying_face:

I absolutely love the model for the typewriter so far. Was it particularly easy or hard to get the keys blocked out and in line how you want them?

Thank you! @The_M0ss_Man

It was really easy to put the keys because Maya has an option that lets you duplicate an object and choose the number of copies and the spacing between them.