Detecting player on the ground

Hi all,

I’m working on a first person project and I’m struggling on detecting the player on the ground.
What I’d like to have is a camera shake (camera bob) if the player lands on the ground.

I know I need to use these nodes in order to detect if the player is on the ground but I’m struggling on detecting the collision and then play the shake properly:

Can someone help me achieving this?

Thank you in advance!

Here are the nodes you may need :

iamjohngalt, thanks but this is what I tried to use (with no luck)

mhousse, thank you!
If I may ask, where the “On Landed” is plugged? (I guess this is a custom event?
And what’s the “current floor”?

Thanks for the help!