What is up guys happy thursday!
I am trying to figure out how to register when a player (vehicle blueprint) touches a mesh that the game knows it and then gives it a little “kick” also when that mesh enters a trigger volume it should reset both the mesh and the player…
I was able to do this with the third person player class blueprint but i am unable to do it with the vehicle blueprint, i am unsure why…i think it has something to do with the vehicle class but i am unsure what.
what do yall think?
^^vehicle BP
^^Third Person
^^Full BP