Detecting Childclass of blueprint

hey ya’ll, so the basic problem im having is, when using a boolean that compares the equipped weapon ( a variable set to a blueprint class: BPWeaponMaster ) to a child class of that blueprint ( such as AK or Pistol ) it doesnt update or detect a change at all. i suspect this has something to do with the blueprints being the same class but i may be wrong. Anyways any help is greatly appreciated.

I believe all children count as their parents for any comparisons.

There is another test node, that might be what your looking for.

thx for the suggestion but sadly this did not work, but it did give me an idea, i decieded to use the class instead of the object refrence directly and that worked fine.

Fixed: just use the class instead of the object reference