Hello, I use Begin Overlap and want to detect caves.
I cast to StructurePreventionZone, but that also exists as non-caves.
There is also that other volume that makes the echo sounds but I don’t know if that’s used outside of caves.
Other volumes have that one variable called “bIsOutside” but cave corresponding volumes do not have it.
I would make a trace call between actor and sun to detect if Outside + the StructurePreventionZone cast. Is there another simpler way? Maybe that echo volume IS INDEED only used in caves? Does anyone know?