Detect that a material is inside a volume

Wokay !
I use the depthFade to detect the world and the distance field to know if I am inside a mesh.
portee_04.jpg
Thank a lot for this : https://answers.unrealengine.com/oauth/authorized?code=45f9a30f93484b3b961737dd9d1131e1
I’m happy :slight_smile: