I’m Trying to create a laser trip wire trap where normal detection with volumes or triggers is sufficient for most of it however I really want to add a laser the player is dropped onto but goes between their feet that they have to follow without their feet crossing it to escape. Volumes and Triggers only detect a capsule shape hit box for the player which makes the above idea impossible, the only way I can think of doing it is setting up an instant kill turret to fire along the laser but setting up a turret to constantly fire is its own issue so I was hoping someone else has dealt with detecting the players projectile hit box