Detect multiple drag and drop inputs at once

Looking into this further I found that the game will not register any of my touch events while I am dragging. I have multiple widgets that I can drag from, but when I am in the middle of dragging one of them the game will not register any of my other taps. Do you know why this is? Could the drag and drop function be overriding something? It will register multiple taps when I am not dragging a widget, so I find this strange. Thanks for your help.