How do I go about showing a button only when the game is running on mobile devices?
I would like to hide the pause button when the user is running on a PC or console, showing it only if the game is running on mobile devices with a touch interface.
I was thinking on exposing the variable CurrentTouchInterface in APlayerController to blueprints but I’m not sure how to do it, do I need to download the source and compile the editor with a patch for that? or can it be done with the editor downloaded through the Launcher?