Hello everyone. I just started learning UE5 and I wanted to learn how can I check if an actor, in my case a “toy” is inside a trigger box? I want a simple game where the player has to collect the toys around and put them inside a box within the time limit. I am sure this is really simple but I am having trouble finding a solution. Thanks in advance
Drag off the box reference and search for ‘get overlapping actors’.
You can set box collision component collision to overlapall and use get overlapping components node or use oncomponentbeginoverlap event to do something when its overlapped and you can check is its correct “Toy” by using == node and second input can be variable with discover on spawn and instance editable and it world outline you can select your “Toy” actor