Detect Gamepad in UI Widget - While Set Input Mode UI Only is on


I’m showing the mouse cursor when I display a UI Widget, but also disable the mouse’s ability to control a pawn.

However, I also want my GamePad to be detected by the widget (So we can use it to navigate the main menu later)

The culprit is the Set Input Mode UI Only. When it’s on, I can’t detect the gamepad.

Is there a way around this? I want to show the main menu, (it’s an online game, so no pausing), but also use the game pad to navigate it later, without the mouse controlling the pawn.

It just isn’t detecting the gamepad at this point.

Any luck with this? I’ve run into the same problem.

Same problem here :frowning:

Got any luck with this since?