Can someone suggest me a way to detect if the Android device is moving?
I can find a lot of post that talk about the player moving, but what I need is to detect if who is keeping the phisical device is walking an if it is changing direction.
This because I want to move the player in the game like the player in real world.
If you want something like steering for a racing game, you want to use the accelerometer within the phone, which would be accessible through certain plugins, I don’t think UE5 has native integration without plugins.
If you want something akin to Pokemon GO! or Monster Hunter Now, you need to use Geo Tracking, which is supported a BIT:
But if you want fine movement detection you will need an external camera like with a lot of advanced VR setups.
In your opinion can I read latidude and longitude every tick and comparing with previous values calculate a vector to determine the “quantity“ of movement and its direction?
Or are there some dedicate tools in the pool you suggested?