Hello World.
I need to distinguish between Debug and Release builds of my game.
Situation:
i tried to link third party library witch has two versions of prebuild .lib’s Debug/Release. So, in case of Debug build i need to link Debug version of library, and, in case of Release build i need to link release version of lib.
I need something line this in my module Build.cs file:
if(Debug) { PublicAdditionalLibraries.Add(“tpDebug.lib”); }else{ PublicAdditionalLibraries.Add(“tpRelease.lib”); }
How to achieve this?