I seem to have switched the details panel view in ue5 and cant seem to get it back to the basic one. Does anyone know how to switch from the view where i have default, actor tick etc back to the view where i have actor transform, animation in the details panel. Additionally, does the former view have portions and benefits that the latter does not. So far Ive found that I generally just need the info on the latter view and am now stuck trying to get back to it. Here are photos so you can see what i mean. Sorry ive never had this problem before so idk really know how to change it back
That’s definitely the details window, there’s not really an alternate version, it only changes based on the target of the details window. It looks like you have Class Defaults selected up at the top, and that’s what this looks like, for sure. Have you tried just selecting a component in your components list?
Yeah, I thought so as well but it I just have the character selected for both. If i click on the collision component or mesh for the one with class defaults selected, I get no info at all in the actor with this view.
This is a parent/child issue. You’re looking at a component that is inherited from the BP_Chase_Parent on the BP_Rhino. Inherited components cannot be changed there, anything inherited has to be altered in the Class Details, but generally it is only variables. You could change what the mesh IS but you can’t change the position here.