I have made two seperate static meshes that are two masks. When I walk over to one of the masks, it snaps on the character since I connected it to the socket(This works the same with the other mask). The problem is that when I walk over to the second mask it snaps on aswell. How do I detach the first mask when I attach the second one (abd so the first one goes back to its original position?).
I added a picture of the masks and on their blue prints.