Hi, Im trying to detach a static mesh from a socket in a character, I tried in the construction blueprint but the detachment ocurrs at the begining, and I can not add a delay.
this is what Im trying currently, but it doesnt work.
Hi, Im trying to detach a static mesh from a socket in a character, I tried in the construction blueprint but the detachment ocurrs at the begining, and I can not add a delay.
this is what Im trying currently, but it doesnt work.