Detach an actor problem

Hey

I am trying to create an ability where player A can grab player B. So they are together and the player A decides when and where to toss the Player B.I’ve managed to get it working by attaching the player B to player A but i’m having problem with detaching it. Even though i use the node detach from actor it is still attached which i can see if i decide to pick up a third player let’s call him player C and throw him. Both player B and Player C will be thrown.

For some reason detach doesn’t work if you use ‘snap to target’ when attaching. When location rule is set to ‘keep world’ it can be detached later.

THANK YOU! I couldn’t figure out why detach from actor wasn’t working.

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