Destruction of objects in Chaos system

Hi, everyone. I have a question for real experts or engineers of Chaos system in UE5.

I have an geometry collection and want to destroy it. But I do not want to use collisions from other objects to destroy. Can this geometry collection be destroyed by pure force?

What I mean is: imagine a stick. I may add two forces on its two sides. These two forces are in the opposite direction. Can this geometry collection be teared apart under simulation of Chaos system? I know node such as “add force” is available.

Thank you very much for anyone who can answer this.