I’ve done a lot of research into using the field system, but I’m completely stuck and it just doesn’t work the way I want it to.
To date I have been destroying GeometryCollections directly in the Apply function and this works perfectly.
But when it comes to the field system, nothing works.
I’m going to give Internal Strain and External Strain 10000 Magnitude based on Box Falloff and I set all GC damage thresholds to 1, so in theory they should all break in one hit.
The box has been verified to fully cover GC in debug.The field is set with Add Transient Field.Collision settings are set to block on both sides.GC sleep is custom set to 0 seconds.
I also set the metadata just to be sure, but nothing happened.
Linear Force worked, but it only moved the GC without breaking it.
I think I’ve dealt with all the causes I found through my search.Why is it still not working?
What on earth am I doing wrong? Can someone help me please?