Hi what I am trying to do is be able to shoot the pane of glass and just like a real window the shattered parts will fall away and the rest will stay within the window panel itself however whats happening is destructible window pane of glass pops out and falls over when it shatters which is completely unrealistic.
I’ve tried everything I can think of turning on and off physics and gravity, setting up a physics constraint but nothing works. There must be some way to do this?