Additional problem I have with DM is if I leave support at 0, the whole mesh destroys. At support depth 1, one or two chunks will break off, but the remaining DM is no longer destructible. Also, I can’t use simulate physics either. If I have it turned on the whole thing falls apart as though the chunks were separate meshes from the start. I am new to ue4. Might as well ask all my questions at once.