Destructible mesh editor, viewport too dark

Yeah it’s way too dark in the physx editor also…Pitch black.

Any way to set a world light or throw in a background image? I have to constantly rotate the light around and it’s still hard to see stuff. To edit shapes I have to turn off lights and rendering and work within the wireframes. The wireframes are too black also. I don’t have access to edit the source on my end.

Any plans to address this soon?