I would like to share a project I have been working on with you!
For a university project, I decided to create a destructable environment using PhysX and UE4, because I never worked with either and really wanted to get into UE4. I worked with UDK before, so getting into UE4 itself was incredibly easy.
I did encounter problems though, but thanks to the AnswerHub (Jesus, look at those walls of text :p), I found help quickly and reliably!
Anyway, in the end, it was a total blast to work with UE4, and I will certainly try to aim any future projects into this direction. This is a thank you to the developers, it’s awesome to see so much support!
Enough of my little story though, thank you for reading.
Any feedback is highly appreciated!