Placing destructible component in BP and then using it as child actor in other BP. Works in editor, bugged in standalone.
Steps to reproduce (including project zip):
- Create a BP (Prefab) with destructible inside.
- Place a multiple Prefabs into other BP (Composite) as child actor.
- Place Composite into scene.
- Play in editor, then standalone.
- In standalone destructible transform is broken and sometimes flicker or disappear.
Minimal project:
https://drive.google.com/open?id=0B77izt5MEPt2Q3MyNk5WVloydVE