Destructable mesh doesnt always break

Hi, i got a destructable window in my game, the problem with it is it dsnt always break when the projectile hits it. Sometimes you have to move around a bit before itll break. i have been messing with it for hours with no fix. can someone help please??
heres an example of it not breaking

Heres the destructable mesh settings(which is just the window, not the window frame)

and heres the projectile settings and BP