DestrtMeshComponent HitEvent Not Work

i dont know this destructible block other static mesh cant execute hit event.

i test these settings in static mesh that block other mesh can execute it.

so why.

The destructible component is all the pieces of the DM, so you don’t want to call a hit check off of it.

Try using On Fracture if you want it do something when the mesh breaks.

Fracture execute when the destructible fire, i set the destructible mesh’s Enable Impact Damage is false default, i want use a static mesh block it and gei it a impluse can control it fire.

OK. Can you describe what it is you are trying to accomplish; in terms of game mechanics? That will help me know what you are trying to do.