Destroy Sound. It is necessary that the sound is reproduced once during the action and destroyed. Repeated actions did not produce sound.

Hi all! I have a “BP_Door” that I can open and close. I want the sound to play when I first open it, but when I open it again, it doesn’t. I do not know how to destroy the sound separately from the door. It turns out only the entire door completely. Ty all!

Can you show the code?