Hi there!
I’m trying to make an object change texture and disappear when a player collides with it. I’ve searched the documentation for a way to do it but I can’t find anything. Am I missing something? Any ideas on how to do it effectively using Verse?
Using Devices I could do with triggers and prop manipulator, but the problem is that there are more than 1000 elements, so the best way to do it is coding it.
Regards <3