I’m making a player command for a top down game that spawns an object in front of the player I’m experiencing two problems with it:
I want the object to be destroyed after 3 seconds or after releasing the command key. When I wait and the object gets destroyed an error pops up after exiting the game.
I’m trying to get the object to follow me as I move around does anyone have any ideas
I tried your suggestion for destroying an actor but it doesn’t work the spawned object still stays there until the end of the object’s lifespan it’s possible that we’re using different versions of unreal. Mines 5.0.3 for reference.