Destroy Emitter Bug

Hi, I’m trying to create a molotov weapon. Everything is working, except for some visual effect bugs. I wanted to spawn a fire emitter on the actors who received damage. I put a delay so that the emitter gets destroyed after 4 seconds, but it doesn’t get destroyed. Do you have any idea why? I would appreciate any help, thanks!


If you are using the correct node to destroy the emitter. Instead of using Destroy Actor ,try using destroy component if you are dealing with a component. California Care