Destroy Blocking Volume After picking up item

Hi! I have a blocking volume setup that does not allow the player to proceed further.
I want that blocking volume to disappear when the player picks up the flashlight.

(Something along the lines: “I cannot go further without my flashlight”)

Have checked everything i could, but don’t know how to describe it in keywords to find a tutorial or something.
Any help will be appreciated

Have the flashlight toggle a bool in game instance (for example). The blocking volume can check the variable to block or allow the player to pass.

Gameplay tags dedicated to level progression could help with all progression throughout the game and are easy to work within save game.