When I destroy Pawn my camera changes its position. How to make the camera stay in place after the player’s death?
If you totally destroy the pawn, the camera gets destroyed too, and the system will fallback on the default camera pawn.
To stop that happening, just put the pawn on the ground and stop it moving, but don’t destroy it.
We have a “Dead Pawn” which the player possesses. Probably a pretty common approach. So just:
- create dead pawn at dead player location and sync to view
- player controller possess dead pawn
- destroy old pawn
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