destroy actor only with one character

Hello, I have two characters, one dwarf Mario who does not destroy the box, the other who should destroy it. How do I make the collision separate?

cap1

Although here I would like the dwarf Mario to continue animating when hitting the box while I continue hitting it.

cap2

The box is not destroyed here, although I managed to separately make the dwarf Mario animate and the normal Mario not animate.

Hello fer,

If they are from different classes, The easiest way would be addind another check to the cube with a cast and if its mario you could play the chaos cache or apply a field to it when mario hits the cube.

If they are from the same class you could use some collisions profiles, and trace against those channels in the cubes, if sucesful destroy/play animation, otherwise nothing.