Hello I am creating this jump boost for my character but I would like it so when you pick it up it automatically destorys but now if I do that without the delay the character will keep its jump boost for ever because of the timeline being removed aswell.
Put it on the finished pin, not the update…
That doesn’t work it will stay there until my timeline is finished and than it will disapear. Also the jumpboost doesn’t work at all like that
Then you need to do the whole thing on a custom event in your character, and call it from the pickup.
That way, the pickup can destroy instantly, and the jump boost can timeout in the character.

