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Destory a brush after delay?

Hi i have like a long stair that you walk on and while you walk the stair should disappear behind you.

I have done this before but it just wont work now

I go to level blueprint

“Delay” (x)—> “destory actor” (actor= my stair brush)

When the delay time has gone by nothing happens, i dont know why. Does destroy actor not work with bruses? and i cant use matinee with brushes :frowning:

Have you added a event like “event begin play” or a trigger before the delay? :wink: -> because in my case it works ^^

“facepalm” im so stupid. Thanks :stuck_out_tongue:

Works or not, I would really do these kind of things with meshes not brushes.