Heya guys!!
I’m wanting to start a post on AI, and basically have people help other people (including me) on making AI that isn’t robotic, but actually somewhat intelligent.
First off, I personally am wanting something like Dishonored, which means a mix between guns and melee depending on… things.
To start out, does everything literally go into a AI Tree? Cause that sounds really massive, and this is what I’ve got so far:
This is just a simple version, and it is very very clunky, and very large. To have a logical enemy, there are so so many variables to think about… “should I shoot him? Can I shoot him from here? Is there somewhere I can cover myself and shoot? If not, can I attack him with a knife? Is my health low, and if so, can I run away? Should I call other friends over? Should I beg for mercy?”
And the list goes on and on. Would all this be thrown into a single NPC Tree?
Thanks!