I want to design a simple FPS. The art would all be custom. But the weapons would fire the same way as in UT, the characters would take damage the same way as in UT, the characters would move around the same way as in UT, and the players would all respawn the same way as in UT.
Is there any way that I could learn to do this? I want a game that plays exactly like UT.
I thought that making games using the UT mechanics was one of the ways to use ue4. I guess this would be like modding.