Hello. I have been given the task of adding functionality to a particularly crowded widget. I wanted to have the designer panel open on one screen, and the graph panel on another to speed up my work. However, whenever I attempt something like this, Unreal will close one of the panels, even if it is on a completely different screen. I also tried having the blueprint open multiple times, again, no luck. Is there any way to have the Designer panel and Graph Editor panel open simultaneously while working on a widget?
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Have you found an answer?
I have not, might have to put it in a ticket to be added to unreal in a future version
This is a much needed feature