It’s my first post here so Hi everyone!
My name is Jan Trubač and I’m excited to show you my new project - UE5 short film - Deserted!
I’m a big fan of procedural solutions. So, I wanted to push myself and try to do as much as possible procedurally. All the environments in the film, including deserts, cities, ships, buildings, and materials, are created procedurally using Houdini and Substance Designer.
The combination of procedural techniques with real-time graphics (UE5) proved to be an absolutely ideal solution. Not only was it possible to quickly edit the individual generators in any way and at any time (an important point, especially in VFX), but thanks to the Unreal Engine, any change was reflected in the scene instantly. This makes the whole creation process much faster, more efficient, and also more creative. Lumen and Nanite is just amazing!
Hope you enjoy!