This is my first post here showing my work in progress on this forum. I’m a 3d generalist with a background in rendering (Corona, 3ds max) and 3 months ago I started with Unreal.
This scene is my first exterior in Unreal. Lot’s of things to learn and do still but I thought I’d share it with you.
I used a lot of Megascans assets. I created the trees in Speedtree and the Atomic blast was made with Embergen.
Still to do, setting up camera’s and animation in the sequencer. Adding little details in animation. And other small stuff.
Let me know what you guys think, what I can improve. Thanks