Hi,
I am working on a Nevada desert environment and the main purpose is to capture the aesthetics. The landscape material is procedural and so I have a lot more work to do in order to get this looking great.
I have some basic post process effects and lighting.
http://s8.postimg.org/gpfznfrx1/desert_E_v.png
image ru
I hope you like it and feel free to let me know your thoughts.
I fixed a lot of tiling issues, especially on the main texture. I am still working on the cliff tiling but it should all be ready soon. What do you think of the scene so far?
http://s21.postimg.org/8h8l3lq6f/Highres_Screenshot00000.png
upload gambar
Update 3:
The road material is going to be changed to a better texture soon in order to match the landscape better. If anybody has a question let me know and I will gladly answer.
http://s15.postimg.org/j49pdgr57/Highres_Screenshot00002.png
uploading images
http://s24.postimg.org/6li9m9811/Highres_Screenshot00001.jpg
image post
Ive been 3d modeling and finding the best measurements and sizing for scene. I have also decided to make an old mining site but a few good 3d models are needed, so I modeled the actual mining cave.
http://s13.postimg.org/61yhayb4n/Highres_Screenshot00001.png
how to take a screenshot on a pc
http://s13.postimg.org/48qz8w0k3/Highres_Screenshot00000.png
Old mining cave
http://s13.postimg.org/d2hvpznir/Highres_Screenshot00002.png
There was quite a change in this update. I didnt like the mountains so I did alot of editing in that material. I also added some foliage which will most likely be edited soon. Again I would love to hear your thoughts on the scene and if there is anything you dont like about it?
http://s10.postimg.org/ntp9anct5/Highres_Screenshot00003.png
image hosting 10mb limit
Reworked the sky and road coloring, as well as, removed a lot of cacti from scene. On a side not I modeled a mining cart and reworked the lightmaps for the railroad. Again any feedback would be great!
http://s4.postimg.org/ab6hgr625/Highres_Screenshot00004.png
screen capture tool
The mining cave itself is almost finished, I just need to add the phsical ligts and wire a few particles and we are good to go!
http://s23.postimg.org/kql9m66jv/Highres_Screenshot00006.png
screencast
I thought I would give you an example of how complex the landscape material is. I am always adding subtle changes to it. I might provide some documentation on it but at this point not yet.
http://s12.postimg.org/lz60xeril/landscpaeue4.jpg
img hosting
Hey
there you have already a cool western atmosphere! Maybe some animal skulls/ skelletons and thumbleweeds are missing!
First I have the impression that your scene looks a bit overlit: maybe you can change a bit on the colors or sun settings.
Second I noticed that the rail ways are not properly connected. I suggest to create a spline blueprint so that you have no gaps between the railways. Here is a tutorial to help: