we have been looking at a couple of serialization options of USTRUCTs and found the SerializeBin method which appears to conveniently and recursively serialize the USTRUCT using the FBufferArchive. However, looking through the code I was not able to find a DeserializeBin method which also recursively deserializes the binary back into a USTRUCT.
Is there such a thing?
If an automatic deserialize solution like the JsonObjectConverter is neither available nor possible, what would be the best alternative? Implementing an IStructDeserializerBackend for the binary data or implementing the operator<< method on all structs to be able to use a FMemoryReader?