We are a team of fans that want to do a remake of an old game by converting all its assets to UE4, but, are facing legal issues with derivative work as it’s basically not allowed.
To try to avoid this problem, we thought that our ‘mod’ can only run in presence of the original game, to make it actually depends on the original game.
My questions :
- Is it still considered as a derivative work if it depends on the original game to run and is non-commercial?
- Is it still considered as a derivative work if maps and/or models are grabbed from the original game, but use new textures and sounds?