I have a gamemode, BP_TeamElimination, which inherits from my code-based TeamEliminationGameMode, which inherits from SpaceGameMode. This finally inherits from AGameMode.
BP_TeamElimination is set as the default gamemode in my project’s ‘Maps and Modes’ project settings.
When I run a dedicated server (off of UE4Editor.exe with a map parameter), I get the following in its log;
[2014.08.22-15.51.04:710][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/Blueprints/Core/BP_TeamElimination.BP_TeamElimination_C'
What can I do to make UE4 ‘see’ this blueprint? The file itself exists, and works fine PIE.