I searched around and couldn’t find a definitive answer for this so I was hoping that someone here knew. I’m currently messing around with the Unreal 4 engine on my PC (my main desktop). I was wondering if I can develop a game with Unreal 4 on my PC then deploy it to an iOS device. At first thought I would think “NO” because of Objective-C in Mac but if I use Blueprint for any sort of “programming” part of me thinks it would be possible.
Ah sorry I meant can I develop a game solely on the PC side with Unreal 4, save out the files, then open it up on a mac version of Unreal 4 engine and THEN deploy it. I guess I’m just wondering if the game I develop on my Desktop (PC) with Unreal 4 will be cross-platform. Thanks for the replies!
UDK actually had the option to deploy to IOS from Windows, but since you’d have to have a Mac anyways to submit the final game to the app store it wasn’t a complete solution.