deORBIT throws you in the shoes of an engineer who has to prepare a space station for it`s second year as a hotel. But after a collision with an asteroid , the station is thrown into deep space. The player will have to stay sane and fit to see the end of the adventure…
No hand holding: The tutorial will tell you everything you need to know, but after that you are ALONE.
Adaptive: The game adapts to the way you play, so you will have to adapt to survive.
Organic: Explore and find solutions to problems when you want and the way you want!
Challenge: Navigate, repair, survive an extremely complex environment filled with tools that can help you and paths that can doom you.
Good Horror: Horror is hard to pull of right, if I can’t manage to make it good, I won’t tack it on.
One person/monster: There are no hordes of infected, aliens or creatures. There is only one guy and he knows the place better than you.
**Puzzles: **The puzzles are both mental and physical , each one will test your spirit or your body. (No One-Hit Killers)
Sanity: In a lot of games there is a meter that shows you how sane you are, BUT crazy people don`t know they are crazy and so you wont know too.
Health: Is separated from the sanity so you can be insane and healthy or almost dead and the only thing keeping you alive is the power of will
Made for PC: The game will take full advantage of modern GPU’s horsepower.
**FOV:**Field of View is a must for every fps game, and Deorbit delivers, ingame FOV adjustment.
Surround/Eyefinity: With any resolution, and a matching FOV for better immersion
Xbox 360 controller: Works!